Certificate of Completion
Awarded to
Participant name
Intramuscular injection technique
Platform
A capsule pairs a short lesson with a challenge that produces evidence. Capsules line up into a path that opens as prerequisites are met. When an attempt fails, a reinforcement capsule fixes that error. When the path is complete, the learner gets a certificate anyone can verify.
Perform the five asepsis steps before an IM injection
Before any intramuscular injection: hand hygiene, gloves, site inspection, skin antisepsis from the center outwards, and letting the antiseptic dry. Skipping the drying step is the most common break in the chain.
Evidence recorded
This is what your institution sees: what you can do, in how many attempts and in how much time. No grade, no attendance.
This is a real microcapsule. Read the lesson, take the challenge, leave evidence.
Microcapsules
A capsule is not a short video. It is a lesson that carries only what the challenge needs, a challenge that makes the learner act on it, and the evidence that attempt leaves behind. Remove one and the capsule does not exist.
Your team writes the lesson, picks the challenge type and sets the rubric, the passing criteria, the attempt limit and the time limit. The platform runs it exactly as configured and records the outcome.
Short and practical: a video, a document, a text or an audio. Enough to act, never a lecture.
A case, a decision, a deliverable, a checklist or a quick assessment, with the rubric, attempts and time limit your team defines.
Every attempt leaves evidence: result, time, type of error. That signal decides what comes next in the path.
Adaptive paths
A path is an ordered set of capsules with prerequisites between them. A capsule stays locked until the ones it depends on are completed, so nobody skips the step the next one assumes.
Each learner sees where they stand: not started, in progress, completed, needs reinforcement or locked. The structure is the same for everyone in the institution; the states are personal.
Toggle capsules on and off, mark what requires what, and watch the gating change.
Each capsule can require others before it. Until those are completed, it stays locked.
Not started, in progress, completed, needs reinforcement, locked. One state per learner per capsule, always visible.
Core capsules make up the path. Reinforcement capsules appear only when an attempt shows a specific error.
Every path belongs to the institution that designed it. Your team sets the order and the gates; learners move through the same structure at their own pace.
Reinforcement
Every attempt records a result, the time it took, how many tries it needed and the type of error. The Reinforcement Hub reads those signals, groups them into error patterns and ranks each one from low to critical.
For every pattern there is a prescribed reinforcement capsule: a short lesson and a new challenge aimed at that error, not at the whole topic. The learner clears it and returns to the path.
Anatomical landmarks for the IM route
Detected in: Case 2, attempt 2 — repeated error in insertion angle
Press Attempt 1. Each attempt feeds an error pattern; when one reaches high, a reinforcement is prescribed.
Competency map
A single score hides what a learner can and cannot do. The competency map shows each competency in one of three states: mastered, in progress or pending.
Learners read it to decide what to work on next. Instructors read it to know where the group stands before the next session.
Hover a competency to see the evidence behind it.
Certificates
When a learner completes a path, the institution issues a completion certificate with the date and the score. It is issued in the institution's name, not ours.
Every certificate has a public verification link. An employer or a regulator opens it and sees who issued it, to whom, when and with what result. No account needed.
Awarded to
Participant name
Intramuscular injection technique
micampusapp.com/verify/MC-7F3A-K2Q9 Public link pattern: micampusapp.com/verify/{code}
Sommatic AI
Sommatic AI is the assistant inside Mi Campus. It helps the learner find the next capsule, open the right screen and complete routine actions, so less time goes to the interface and more to the challenge.
It does not grade challenges and it does not replace the instructor. Rubric and passing criteria are set by your team, and the result of every attempt comes from those rules.
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